|
Sega Racing Studio (also known as Sega Driving Studio) was a computer and video game developer established in 2005 (based in Solihull, England) for the sole purpose of developing AAA Sega racing titles. The studio had radically expanded from a small group of people to a team of over 60 employees by the year 2007〔(Sega Racing Studio )〕 drawing talent from other major British developers such as Rockstar Games, Rare, Codemasters and Criterion Games.〔(SEGA Rally Preview /// Eurogamer )〕 Its mission statement was to create driving games for the Western market while paying homage to Sega's legacy in the genre and developing new racing IPs. The development studio was aiming to become large enough to be able "to be a multi-sku, multi-game studio" and develop multiple titles at the same time. The team was called autonomous from Sega while still being part of the organization.〔(Lap Two // Report // GamesIndustry.biz )〕 The studio was headed by Guy Wilday, who was involved in the ''Colin McRae Rally'' games〔(MobyGames - Guy Wilday )〕 and was formerly the head of the studio behind the games and the series producer.〔(Guy Wilday of Codemasters Interview /// Eurogamer )〕 ==Acquisition by Codemasters== On April 8, 2008, Sega announced the closure of Sega Racing Studio, although no reason was specified for the closure, it has been assumed it was due to lacklustre sales of ''Sega Rally Revo''. At a later time, Sega announced none of the employees were folded into internal studios.〔(Sega Racing Studio closed - news - www.developmag.com )〕 On April 25, 2008, Codemasters announced that it had acquired Sega Racing Studio.〔(IGN: Codemasters Buys SEGA Racing Studio ) 〕 When GRID 2 was announced, the studio was brought back up as Codemasters Racing. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Sega Racing Studio」の詳細全文を読む スポンサード リンク
|